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AI Insights · Timothy · April 2024

Top 5 Low Poly Games on Android in Poland Q1 2024

In Q1 2024, the top 5 low poly games on Android in Poland showed varied performance in terms of downloads, revenue, and active users.

Top 5 Low Poly Games on Android in Poland Q1 2024

In Q1 2024, the top 5 low poly games on the Android platform in Poland exhibited diverse trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these games' performance.

Roblox from Roblox Corporation showcased a consistent performance in terms of weekly downloads, peaking at 37.1K in the week of February 5. Weekly revenue saw a high of around $130.7K in the second week of January but gradually declined to approximately $89.9K by the end of March. The game maintained a strong user base, with weekly active users fluctuating between 2.4M and 2.1M throughout the quarter.

Frozen City by Century Games PTE. LTD. experienced modest weekly downloads, reaching a peak of 786 in the final week of March. The game's weekly revenue saw a high of about $4.6K in early January but decreased to around $3.4K by the end of the quarter. Weekly active users remained relatively stable, hovering around 16K to 17K.

Idle Lumber Empire from AppQuantum had a varied performance in weekly downloads, with a notable peak of 7.3K in the first week of January. Revenue trends were more stable, averaging around $1.5K to $2.1K per week. The game’s active users saw a significant dip from 14.5K in early January to 4.5K in early February but gradually recovered to 5.8K by the end of March.

Art of War: Legions by Fastone Games HK demonstrated steady weekly downloads, with a notable increase to 549 in early March. Revenue peaked at about $3.1K in the second week of January but declined to approximately $1K by the end of March. Weekly active users showed an upward trend, rising from 1.7K in early January to 2.4K in early March.

Lastly, Albion Online by Sandbox Interactive GmbH saw its weekly downloads peak at 1.9K in mid-January. The game’s revenue showed a slight increase, peaking at around $1.3K in mid-February. Weekly active users remained relatively stable, fluctuating between 2.8K and 3.1K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024